
Computer Science · Virginia Tech
Assistant Professor of Computer Science. I build the next generation of generative AI that people can control, align, and personalize, from long-horizon video to interactive worlds. I lead GEM Lab at Virginia Tech.
Generative models can imagine almost anything. I make them controllable.
I am an Assistant Professor of Computer Science at Virginia Tech, where I lead the Generative Modeling Lab (GEM Lab). My research focuses on control, alignment, and personalization in generative AI, with an emphasis on video generation and interactive world models.
Since I joined Virginia Tech in Fall 2023, my lab has produced 25+ papers at top conferences including CVPR, NeurIPS, and ICCV/ECCV. My research is supported by an NSF CAREER award on generative cinematography and by industry partners including Google Research, Adobe Research, Snap, and Qualcomm. I was also recognized as an Outstanding Area Chair for CVPR 2026.
I received my Ph.D. in Computer Science from Purdue as a Fulbright Fellow. Before joining Virginia Tech, I was a postdoctoral researcher at the MIT Media Lab and a visiting professor at Boğaziçi University.
You can reach me at [email protected], view my CV, or find me on X.
How to understand, steer, and personalize generative models, making them more controllable, efficient, and responsive to human goals.

I study how generative models represent content, motion, and temporal context inside their internal representations, and turn these insights into efficient methods for fine-grained control. Much of this work is training-free: by understanding what a model already encodes, from attention maps to positional and temporal structure, we can steer it without retraining, from editing a single image to directing long-horizon video and interactive worlds.

I rethink how generative models are built so they run longer and stay true to what was asked. On the efficiency side, this means new memory structures, compact latent states, and distillation for long-horizon generation; on the faithfulness side, reward- and preference-guided alignment that steers models toward diverse, physically plausible, and high-quality outcomes.

A model that can generate anything is only useful if it can generate what matters to you. I personalize generative models to both the concepts people want to depict and the way they want them to look, spanning concept customization and individual preference learning, so that generation reflects a user’s own subjects, visual tastes, and creative goals, from a single image to an interactive world they can step into.
Papers, code, datasets, and demos are on the lab website.
A selection of recent publications. For the full list, visit my lab website.
From Zero to Hero: Training-Free Custom Concept Spawning in World Models
Kiymet Akdemir, Pinar Yanardag
VideoMLA: Low-Rank Latent KV Cache for Minute-Scale Autoregressive Video Diffusion
Hidir Yesiltepe, Jiazhen Hu, Tuna Han Salih Meral, Adil Kaan Akan, Kaan Oktay, Hoda Eldardiry, Pinar Yanardag
AdaState: Self-Evolving Anchors for Streaming Video Generation
Yusuf Dalva, Pinar Yanardag
HiPhy: Hierarchical Alignment for Physically-Plausible Multi-Principle Video Generation
Tahira Kazimi, Shubhankar Borse, Munawar Hayat, Fatih Porikli, Pinar Yanardag
∞-RoPE: Action-Controllable Infinite Video Generation Emerges from Autoregressive Self-Rollout
Hidir Yesiltepe, Tuna Han Salih Meral, Adil Kaan Akan, Kaan Oktay, Pinar Yanardag
Diverse Video Generation with Determinantal Point Process-Guided Policy Optimization
Tahira Kazimi, Connor Dunlop, Pinar Yanardag
Spanning long-horizon video synthesis, physically aligned video generation, and controllable world models.
Supporting our research and education in controllable, accessible generative AI. Award details
Recognized for service on the CVPR 2026 program committee.
Including ∞-RoPE for infinite, action-controllable video and DPP-GRPO for diverse video generation.
From training-free dynamic view synthesis to personalized editing, including a Spotlight selection.
Including CLoRA, selected as a Highlight.
For concept-level interpretability in diffusion models, at the CVPR 2025 Visual Concepts Workshop.
Controllable and personalizable image editing and generation.
Courses I’ve recently taught, along with recognition and professional service.

I receive a high volume of inquiries from prospective students and unfortunately I am not able to respond to individual emails regarding admissions.
If you are applying to the Virginia Tech Computer Science graduate program and are interested in working with me, please mention Pinar Yanardag / GEM Lab in your application and describe how your research interests connect with our work.
For research collaborations, invited talks, and industry partnerships, please feel free to reach out by email.